Vector2Array

functions to handle vector2 Array operations.
.
references:
docs.unity3d.com/ScriptReference/Vector2.html
gist.github.com/winduptoy/a1aa09c3499e09edbd33
github.com/dogancoruh/Javascript-Vector2/blob/master/js/vector2.js
gist.github.com/Dalimil/3daf2a0c531d7d030deb37a7bfeff454
gist.github.com/jeantimex/7fa22744e0c45e5df770b532f696af2d
gist.github.com/volkansalma/2972237
.
from(source, prop_sep, vect_sep)
Generate array of vector2 from string.
Parameters:
source: string Source string of the vectors.
prop_sep: string Separator character of the vector properties (x`,`y).
vect_sep: string Separator character of the vectors ((x,y)`;`(x,y)).
Returns: array<Vector2>.
max(vectors)
Combination of the highest elements in column of a array of vectors.
Parameters:
vectors: array<Vector2.Vector2>, Array of Vector2 objects.
Returns: Vector2.Vector2, Vector2 object.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = max(array.from(a, b, c)) , plot(d.x)`
min(vectors)
Combination of the lowest elements in column of a array of vectors.
Parameters:
vectors: array<Vector2.Vector2>, Array of Vector2 objects.
Returns: Vector2.Vector2, Vector2 object.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = min(array.from(a, b, c)) , plot(d.x)`
sum(vectors)
Total sum of all vectors.
Parameters:
vectors: array<Vector2.Vector2>, ID of the vector2 array.
Returns: Vector2.Vector2, vector2 object.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = sum(array.from(a, b, c)) , plot(d.x)`
center(vectors)
Finds the vector center of the array.
Parameters:
vectors: array<Vector2.Vector2>, ID of the vector2 array.
Returns: Vector2.Vector2, vector2 object.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = center(array.from(a, b, c)) , plot(d.x)`
rotate(vectors, center, degree)
Rotate Array vectors around origin vector by a angle.
Parameters:
vectors: array<Vector2.Vector2>, ID of the vector2 array.
center: Vector2.Vector2 , Vector2 object. Center of the rotation.
degree: float , Angle value.
Returns: rotated points array.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = rotate(array.from(a, b, c), b, 45.0)`
scale(vectors, center, rate)
Scale Array vectors based on a origin vector perspective.
Parameters:
vectors: array<Vector2.Vector2>, ID of the vector2 array.
center: Vector2.Vector2 , Vector2 object. Origin center of the transformation.
rate: float , Rate to apply transformation.
Returns: rotated points array.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = scale(array.from(a, b, c), b, 1.25)`
move(vectors, center, rate)
Move Array vectors by a rate of the distance to center position (LERP).
Parameters:
vectors: array<Vector2.Vector2>, ID of the vector2 array.
center
rate
Returns: Moved points array.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = move(array.from(a, b, c), b, 1.25)`
to_string(id, separator)
Reads a array of vectors into a string, of the form `[ (x, y), ... ]`.
Parameters:
id: array<Vector2.Vector2>, ID of the vector2 array.
separator: string separator for cell splitting.
Returns: string Translated complex array into string.
-> usage:
`a = Vector2.from(1.0) , b = Vector2.from(2.0), c = Vector2.from(3.0), d = to_string(array.from(a, b, c))`
to_string(id, format, separator)
Reads a array of vectors into a string, of the form `[ (x, y), ... ]`.
Parameters:
id: array<Vector2.Vector2>, ID of the vector2 array.
format: string , Format to apply transformation.
separator: string , Separator for cell splitting.
Returns: string Translated complex array into string.
-> usage:
`a = Vector2.from(1.234) , b = Vector2.from(2.23), c = Vector2.from(3.1234), d = to_string(array.from(a, b, c), "#.##")`
Pine Bibliothek
Ganz im Sinne von TradingView hat dieser Autor seinen/ihren Pine Code als Open-Source-Bibliothek veröffentlicht. Auf diese Weise können nun auch andere Pine-Programmierer aus unserer Community den Code verwenden. Vielen Dank an den Autor! Sie können diese Bibliothek privat oder in anderen Open-Source-Veröffentlichungen verwenden. Die Nutzung dieses Codes in einer Veröffentlichung wird in unseren Hausregeln reguliert.
Haftungsausschluss
Pine Bibliothek
Ganz im Sinne von TradingView hat dieser Autor seinen/ihren Pine Code als Open-Source-Bibliothek veröffentlicht. Auf diese Weise können nun auch andere Pine-Programmierer aus unserer Community den Code verwenden. Vielen Dank an den Autor! Sie können diese Bibliothek privat oder in anderen Open-Source-Veröffentlichungen verwenden. Die Nutzung dieses Codes in einer Veröffentlichung wird in unseren Hausregeln reguliert.