OPEN-SOURCE SCRIPT
Pinescript v3 Compatibility Framework (v4 Migration Tool)

Pinescript v3 Compatibility Framework (v4 Migration Tool)
This code makes most v3 scripts work in v4 with only a few minor changes below. Place the framework code before the first input statement.
You can totally delete all comments.
Pros:
- to port to v4 you only need to make a few simple changes, not affecting the core v3 code functionality
Cons:
- without #include - large redundant code block, but can be reduced as needed
- no proper syntax highlighting, intellisence for substitute constant names
Make the following changes in v3 script:
1. standard types can't be var names, color_transp can't be in a function, rename in v3 script:
color() => color.new()
bool => bool_
integer => integer_
float => float_
string => string_
2. init na requires explicit type declaration
float a = na
color col = na
3. persistent var init (optional):
s = na
s := nz(s[1], s) // or s := na(s[1]) ? 0 : s[1]
// can be replaced with var s
var s = 0
s := s + 1
___________________________________________________________
Key features of Pinescript v4 (FYI):
1. optional explicit type declaration/conversion (you still can't cast series to int)
float s
2. persistent var modifier
var s
var float s
3. string series - persistent strings now can be used in cond and output to screen dynamically
4. label and line objects
- can be dynamically created, deleted, modified using get/set functions, moved before/after the current bar
- can be in if or a function unlike plot
- max limit: 50-55 label, and 50-55 line drawing objects in addition to already existing plots - both not affected by max plot outputs 64
- can only be used in the main chart
- can serve as the only output function - at least one is required: plot, barcolor, line, label etc.
- dynamic var values (including strings) can be output to screen as text using label.new and to_string
str = close >= open ? "up" : "down"
label.new(bar_index, high, text=str)
col = close >= open ? color.green : color.red
label.new(bar_index, na, "close = " + tostring(close), color=col, textcolor=color.white, style=label.style_labeldown, yloc=yloc.abovebar)
// create new objects, delete old ones
l = line.new(bar_index, high, bar_index[10], low[10], width=4)
line.delete(l[1])
// free object buffer by deleting old objects first, then create new ones
var l = na
line.delete(l)
l = line.new(bar_index, high, bar_index[10], low[10], width=4)
This code makes most v3 scripts work in v4 with only a few minor changes below. Place the framework code before the first input statement.
You can totally delete all comments.
Pros:
- to port to v4 you only need to make a few simple changes, not affecting the core v3 code functionality
Cons:
- without #include - large redundant code block, but can be reduced as needed
- no proper syntax highlighting, intellisence for substitute constant names
Make the following changes in v3 script:
1. standard types can't be var names, color_transp can't be in a function, rename in v3 script:
color() => color.new()
bool => bool_
integer => integer_
float => float_
string => string_
2. init na requires explicit type declaration
float a = na
color col = na
3. persistent var init (optional):
s = na
s := nz(s[1], s) // or s := na(s[1]) ? 0 : s[1]
// can be replaced with var s
var s = 0
s := s + 1
___________________________________________________________
Key features of Pinescript v4 (FYI):
1. optional explicit type declaration/conversion (you still can't cast series to int)
float s
2. persistent var modifier
var s
var float s
3. string series - persistent strings now can be used in cond and output to screen dynamically
4. label and line objects
- can be dynamically created, deleted, modified using get/set functions, moved before/after the current bar
- can be in if or a function unlike plot
- max limit: 50-55 label, and 50-55 line drawing objects in addition to already existing plots - both not affected by max plot outputs 64
- can only be used in the main chart
- can serve as the only output function - at least one is required: plot, barcolor, line, label etc.
- dynamic var values (including strings) can be output to screen as text using label.new and to_string
str = close >= open ? "up" : "down"
label.new(bar_index, high, text=str)
col = close >= open ? color.green : color.red
label.new(bar_index, na, "close = " + tostring(close), color=col, textcolor=color.white, style=label.style_labeldown, yloc=yloc.abovebar)
// create new objects, delete old ones
l = line.new(bar_index, high, bar_index[10], low[10], width=4)
line.delete(l[1])
// free object buffer by deleting old objects first, then create new ones
var l = na
line.delete(l)
l = line.new(bar_index, high, bar_index[10], low[10], width=4)
Open-source Skript
Ganz im Sinne von TradingView hat dieser Autor sein/ihr Script als Open-Source veröffentlicht. Auf diese Weise können nun auch andere Trader das Script rezensieren und die Funktionalität überprüfen. Vielen Dank an den Autor! Sie können das Script kostenlos verwenden, aber eine Wiederveröffentlichung des Codes unterliegt unseren Hausregeln.
Haftungsausschluss
Die Informationen und Veröffentlichungen sind nicht als Finanz-, Anlage-, Handels- oder andere Arten von Ratschlägen oder Empfehlungen gedacht, die von TradingView bereitgestellt oder gebilligt werden, und stellen diese nicht dar. Lesen Sie mehr in den Nutzungsbedingungen.
Open-source Skript
Ganz im Sinne von TradingView hat dieser Autor sein/ihr Script als Open-Source veröffentlicht. Auf diese Weise können nun auch andere Trader das Script rezensieren und die Funktionalität überprüfen. Vielen Dank an den Autor! Sie können das Script kostenlos verwenden, aber eine Wiederveröffentlichung des Codes unterliegt unseren Hausregeln.
Haftungsausschluss
Die Informationen und Veröffentlichungen sind nicht als Finanz-, Anlage-, Handels- oder andere Arten von Ratschlägen oder Empfehlungen gedacht, die von TradingView bereitgestellt oder gebilligt werden, und stellen diese nicht dar. Lesen Sie mehr in den Nutzungsbedingungen.